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Juan Jose Maria



Specialization in Media and Technologies for Pictorial Production

Tirigall Chair


The electronic arts occupy a leading place in the panorama of contemporary artistic creation. This leading role is not only based on the breadth and variety of current creation, but also on the importance of its history and that of the technological arts in general. In their evolution, these arts have developed specific ways of expressing themselves formally and conceptually. Many interactive works incorporate specific techno-scientific paradigms, which constitute paths of aesthetic exploration that transcend the field of traditional aesthetic reflections, proposing new questions and challenges to think about current art. This situation has led them to develop their own theory and aesthetics, thus conceiving their own language. In the subject it is proposed to address different types of electronic technologies applied to expanded pictorial production in the field of visual arts, as well as to introduce the elementary notions of complex systems in relation to the generative electronic image.

UNIT I: Playful Electronics

Kinetic, electronic and robotic art. Development of basic concepts of electricity, electronics and mechatronics.

UNIT II: Arduino

Origin and characteristics, description of the device, versions, installation Models and Shields. Arduino programming, loading a program into memory. Control of LEDs and generation of tones (sounds) from Arduino.

UNIT III: Sensors and Motors

Infrared sensors, temperature, humidity, light, etc. DC motors, stepper motors and servo motors. Using the Arduino board with sensors and motors.

UNIT IV: Generative Robotics

Development and construction of autonomous robot prototypes. Robotic art and electronics applied to the development of image generating systems.

Videos of student practical work